// POV 3.x input script : D:/My Documents/public_html/SJF/crystallins/1A45.pov // try povray +H485 +W504 -ID:/My Documents/public_html/SJF/crystallins/1A45.pov -OD:/My Documents/public_html/SJF/crystallins/1A45.pov.tga +P +X +A +FT +C camera { location <0.0000, 0.0000, -2.0000> look_at <0.0000, 0.0000, 0.0000> } light_source { <-0.1000, 0.1000, -1.0000> color rgb<1.000, 1.000, 1.000> } background { color rgb<0.000, 0.000, 0.000> } #include "vanRenderHeader.pov" // MoleculeID: 0 ReprID: 0 Beginning Cartoon #declare VMD_mat_1 = texture { finish { ambient 0.000 diffuse 0.650 phong 0.1 phong_size 40.000 specular 1.000 } } sphere { <0.1823, -0.1397, 0.3242>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.1484, -0.5115, 0.2714>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1974, 0.1360, 0.1566>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1269, -0.3302, 0.3190>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.3665, 0.1846, 0.0663>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1058, 0.2284, 0.0043>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.3523, -0.2043, 0.2235>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.0661, -0.3443, 0.2824>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.4357, -0.3712, 0.2123>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2955, 0.2244, -0.2490>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.3315, -0.5244, 0.2368>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.1693, -0.1907, 0.2582>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.4813, 0.1696, -0.2921>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1691, 0.0773, -0.2997>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2672, -0.0974, -0.3031>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.0890, 0.1143, -0.4794>, 0.0493 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1038, -0.1149, 0.0658>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1825, 0.2072, 0.2837>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.0296, 0.3466, 0.0448>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2649, 0.3429, -0.3295>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1553, -0.3885, 0.4502>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.4305, -0.0841, 0.2050>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.1071, -0.0602, 0.2664>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.3935, -0.6548, 0.2286>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.0701, -0.6316, 0.2899>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1879, 0.0890, -0.5845>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.7045, 0.2691, -0.2967>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1852, -0.5535, 0.1801>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2009, -0.3766, 0.0642>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.0458, 0.2539, -0.4873>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.6258, -0.4567, 0.0754>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.0267, 0.0273, -0.5013>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.3596, -0.1051, -0.1897>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1722, -0.2085, -0.2947>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.3435, -0.1093, -0.4274>, 0.0329 texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } sphere { <0.1617, -0.0524, 0.1679>, 0.0460 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2787, 0.2696, -0.0647>, 0.0460 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2282, -0.4265, 0.1856>, 0.0460 texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.4916, 0.0890, 0.0469>, 0.0427 texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.2382, -0.0698, 0.4554>, 0.0427 texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.6104, -0.3839, 0.1793>, 0.0427 texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.5947, 0.2917, -0.2354>, 0.0427 texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <0.5218, 0.0394, -0.3738>, 0.0427 texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } sphere { <-0.0040, 0.0697, -0.1359>, 0.0625 texture { VMD_mat_1 } pigment { color rgbt <1.000,1.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1822646856, -0.1396687627, 0.3241707981>, <0.1545732766, -0.2349497974, 0.3215782046>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1822646856, -0.1396687627, 0.3241707981>, <0.1719643027, -0.0960208625, 0.2460493743>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1822646856, -0.1396687627, 0.3241707981>, <0.2102368921, -0.1047544777, 0.3898025453>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.1484226286, -0.5115095377, 0.2713920772>, <-0.2399619967, -0.5179455876, 0.2540779710>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.1484226286, -0.5115095377, 0.2713920772>, <-0.1092587262, -0.5715762377, 0.2806454599>, 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0.1359759122, 0.1565965265>, <0.1515962481, 0.1821845472, 0.0804648772>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1268818825, -0.3302308023, 0.3189856112>, <0.0303771030, -0.3372862637, 0.3006872535>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1268818825, -0.3302308023, 0.3189856112>, <0.1410892308, -0.3593804836, 0.3845820129>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1268818825, -0.3302308023, 0.3189856112>, <0.1545732766, -0.2349497974, 0.3215782046>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1268818825, -0.3302308023, 0.3189856112>, <0.1775224656, -0.3783788681, 0.2523113787>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt 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{ <-0.3523300886, -0.2042947561, 0.2234845012>, <-0.2607968450, -0.1974815577, 0.2408208251>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0661276653, -0.3443416953, 0.2823888659>, <-0.1072751358, -0.4279256165, 0.2768904567>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0661276653, -0.3443416953, 0.2823888659>, <0.0303771030, -0.3372862637, 0.3006872535>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0661276653, -0.3443416953, 0.2823888659>, <-0.1176956370, -0.2675050497, 0.2702730298>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.4357376695, -0.3711964190, 0.2123347372>, <-0.3836195171, -0.4477890432, 0.2245493084>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.4357376695, -0.3711964190, 0.2123347372>, <-0.5230591893, -0.3775290549, 0.1957941353>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.4357376695, -0.3711964190, 0.2123347372>, <-0.3940339088, -0.2877455950, 0.2179096341>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2955218852, 0.2244204134, -0.2489601672>, <0.2323118746, 0.1508823931, -0.2743226588>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2955218852, 0.2244204134, -0.2489601672>, <0.2871040702, 0.2470247000, -0.1568143070>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2955218852, 0.2244204134, -0.2489601672>, 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<0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.0890056044, 0.1142677665, -0.4794254005>, <0.1290537417, 0.0958060697, -0.3895552754>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.0890056044, 0.1142677665, -0.4794254005>, <0.1384757161, 0.1016493887, -0.5319768190>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.0890056044, 0.1142677665, -0.4794254005>, <0.0674141794, 0.1841016114, -0.4833442569>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.0890056044, 0.1142677665, -0.4794254005>, <0.0311324261, 0.0708079413, -0.4903654754>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1038415879, -0.1149366125, 0.0657960251>, <0.1327527612, -0.0836547762, 0.1168619841>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1824547499, 0.2072113752, 0.2836804688>, <0.1899231374, 0.1715936512, 0.2201385051>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.0296315365, 0.3466143608, 0.0448492132>, <0.0677162483, 0.2875037789, 0.0245912094>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2648785710, 0.3428909183, -0.3294785023>, <0.2802002430, 0.2836556733, -0.2892193496>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1552965939, -0.3885301650, 0.4501784444>, <0.1410892308, -0.3593804836, 0.3845820129>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.4305019379, -0.0840695575, 0.2050207108>, <-0.3914159834, -0.1441821456, 0.2142525911>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.1071084812, -0.0601610392, 0.2663522363>, <-0.1381860375, -0.1254147142, 0.2622546852>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.3935005367, -0.6547972560, 0.2286118120>, <-0.3625009358, -0.5895894766, 0.2326878458>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0700948089, -0.6316429377, 0.2898988426>, <-0.1092587262, -0.5715762377, 0.2806454599>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1879458427, 0.0890310034, -0.5845282674>, <0.1384757161, 0.1016493887, -0.5319768190>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.7045415640, 0.2690549493, -0.2966563404>, <0.6496157050, 0.2803900540, -0.2660360634>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1851674616, -0.5535308123, 0.1801266968>, <0.2066652626, -0.4900288582, 0.1828819215>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2008783370, -0.3765816391, 0.0641511753>, <0.2145206779, -0.4015542567, 0.1248941496>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.0458227322, 0.2539354563, -0.4872630835>, <0.0674141794, 0.1841016114, -0.4833442569>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.6258326173, -0.4567335844, 0.0753747970>, <-0.6181066036, -0.4202976227, 0.1273141205>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0267407540, 0.0273481365, -0.5013055205>, <0.0311324261, 0.0708079413, -0.4903654754>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.3595696390, -0.1050595045, -0.1897476614>, <0.3133828938, -0.1012405828, -0.2464151978>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1722116172, -0.2085448056, -0.2947085798>, <0.2197038680, -0.1529832333, -0.2988956571>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.3435123265, -0.1093222201, -0.4274018407>, <0.3053542376, -0.1033719406, -0.3652423024>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.250,0.750,0.750,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1616639048, -0.0523729511, 0.1679279357>, <0.1327527612, -0.0836547762, 0.1168619841>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1616639048, -0.0523729511, 0.1679279357>, <0.1719643027, -0.0960208625, 0.2460493743>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.1616639048, -0.0523729511, 0.1679279357>, <0.1795277148, 0.0418014787, 0.1622622311>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2786862254, 0.2696290016, -0.0646684617>, <0.1922435910, 0.2490110844, -0.0301676169>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2786862254, 0.2696290016, -0.0646684617>, <0.2871040702, 0.2470247000, -0.1568143070>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2786862254, 0.2696290016, -0.0646684617>, <0.3225910068, 0.2271042913, 0.0008019925>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2281630486, -0.4265268743, 0.1856371313>, <0.2066652626, -0.4900288582, 0.1828819215>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2281630486, -0.4265268743, 0.1856371313>, <0.1775224656, -0.3783788681, 0.2523113787>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2281630486, -0.4265268743, 0.1856371313>, <0.2145206779, -0.4015542567, 0.1248941496>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <0.000,0.000,1.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.4915969372, 0.0890316740, 0.0469060503>, <0.4290463626, 0.1368056387, 0.0565892495>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.2382090986, -0.0698402002, 0.4554342330>, <0.2102368921, -0.1047544777, 0.3898025453>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.6103806496, -0.3838616610, 0.1792534888>, <-0.6181066036, -0.4202976227, 0.1273141205>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.6103806496, -0.3838616610, 0.1792534888>, <-0.5230591893, -0.3775290549, 0.1957941353>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.5946897864, 0.2917251587, -0.2354157716>, <0.5379808545, 0.2306845188, -0.2637573183>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.5946897864, 0.2917251587, -0.2354157716>, <0.6496157050, 0.2803900540, -0.2660360634>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <0.5218343139, 0.0394154750, -0.3737674654>, <0.5015531778, 0.1045297012, -0.3329331875>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,0.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0039868057, 0.0697129071, -0.1358853430>, <0.0509070754, 0.1490530521, -0.0657760575>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,1.000,0.000,0.000> } no_shadow rotate clock*y*360 } cylinder { <-0.0039868057, 0.0697129071, -0.1358853430>, <0.0825575367, 0.0735286549, -0.2177852541>, 0.0164 open texture { VMD_mat_1 } pigment { color rgbt <1.000,1.000,0.000,0.000> } no_shadow rotate clock*y*360 } // End of POV-Ray 3.x generation